If you want to develop a game or a VR experience on the HTC Vive, you are not familiar with Unity and don’t know where to begin? This article is for you! Check out my absolute beginner resources! Hello World! As web and mobile developer, I am used to the “Hello World” tutorials, you know, the ones that make you proud of being able those two simple words on a new interface. So, I was looking for an equivalent in VR and I found it: Hello World! Getting Started With VR Dev (Unity + Vive) by Level 2 Lab. It … Continue reading HTC Vive and Unity – Absolute Beginner Resources
Pokémon GO isn’t dead yet – a game design analysis
No, Pokémon go isn’t dead yet. Statistically speaking, you probably have installed the game last summer, played a few days, or even weeks, passed a few levels, and stopped. But because you are not playing anymore doesn’t mean that the game is dead. In fact, it is very much alive and still evolving, as I will explain in a second, and the Pokémon GO community is very active too. By the way, you know that Gen 2 Pokémons are there, don’t you? It is true there have been ups and downs in the game, and especially a few weeks/months out … Continue reading Pokémon GO isn’t dead yet – a game design analysis
The Best VR Headsets for a Complete Immersion
2016 has been a crazy year for VR: public release of dedicated VR headsets, creation of new types of games and experiences, and many more things to come. In the tech literature today, we often see “What’s the best VR headset” or “What VR headset should you buy” articles. I wanted to do something slightly different here and focus on the immersion the virtual headsets can provide, because to me, it is their main purpose. The immersion is not up to the game or VR experience only, the headset actually plays a big part in making you feel that what … Continue reading The Best VR Headsets for a Complete Immersion